glxaudio.Object module¶
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class
glxaudio.Object.Object[source]¶ Bases:
object-
debug¶ Trueif debug message can be displayGenerally it highly stress the console and is here for future maintenance of the Application.
Enjoy future dev it found it function ;)
- Default
False
Returns: The debugproperty valueReturn type: bool
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debug_level¶ Get the debugging information’s level to display on the stdscr.
Range: 0 to 3
Returns: The debug_levelproperty valueReturn type: int
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verbose¶ Get if the verbose information’s is display to the screen.
Returns: True if verbose mode is enable, False for disable it. Return type: bool
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verbose_level¶ Get the verbose information’s level to display on the screen.
Range: 0 to 3
See: Object.set_verbose_level() for more information’s about effect of
debug_levelReturns: The debug level as set with MorseDecoder.set_debug_level() Return type: int
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